Showing posts with label code. Show all posts
Showing posts with label code. Show all posts

Friday, November 18, 2016

Jonathan Nolan Responds To That Westworld Location Theory; Slashfilm.com, 10/17/16

Peter Sciretta, Slashfilm.com; Jonathan Nolan Responds To That Westworld Location Theory:
Minor spoilers re "Westworld" plot themes
[Kip Currier: Viewers of Season 1 of the popular new HBO series "Westworld"--a reimagined reboot of the 1973 film, based on Michael Crichton's eponymous novel--have increasingly seen the protect-at-all-costs value of Westworld's Intellectual Property, as well as privacy concerns. Showrunners Jonathan Nolan and Lisa Joy Nolan touch on these issues below:]
"In regards to the computer terminals where the Delos staff communicate to their loved ones back home, [Lisa Joy Nolan] says:
Regardless of where they are, the park is very, very vast, and you don’t rotate home often. You don’t have open communication where you can just pick up a phone. Even senior people have to go to the coms room – because [the park is] protecting their intellectual property. We’re hoping to paint a portrait of the culture of the corporation.
[Jonathan] Nolan (who was a showrunner on Person of Interest, a series about a computer system that could analyze all forms of public and private data to predict the future) seems to be very interested in the aspect of big brother looking in on our communications. As for how it relates to Westworld, he says the Delos corporation wants to protect its intellectual property and the privacy of the park’s guests:
In Westworld, the value of the park is all in its intellectual property, it’s all in the code. So regardless of the park’s location, they would be extremely careful with that code and making sure its virtually impossible to smuggle it out of the park. And there’s the privacy of the guests – you’re not going to have a good time in Westworld if somebody is Instagramming your activities. I’m amazed [th]at [sic] Las Vegas has survived the Instagram age. In episode 2, when the guests come in, we don’t see this, but we assume these guys have cell phones that they’re not allowed to bring in the park. We very much think this is a path where culture may be going – that we’ll get over-exposed and sick of the interconnectedness of our lives that we’ll hunger for places [that offer disconnected privacy]. We’ll hunger for a moment where we can go back toward having some privacy."

Tuesday, June 9, 2015

The DOJ's Copyright Fetish Might Screw Up the Internet's Future; Forbes, 6/9/15

Marvin Ammori, Forbes; The DOJ's Copyright Fetish Might Screw Up the Internet's Future:
"The DOJ asked the Supreme Court not to review a lower court decision that said API interfaces are copyrightable. But that decision threatens new and existing websites and devices that we all rely on. Hopefully, the Supreme Court will ignore the DOJ’s recommendation and eventually reverses the lower court.
“But what’s an API?” you ask. API stands for “application programming interface” and is essentially a way for software developers to interact with information on other sites or on their own sites. When you go to a restaurant’s website and see an embedded map of the location, the restaurant’s developers didn’t create the map from scratch. They merely used an API—perhaps the Google Maps or Mapbox API—to get a map for the location. An API lets one company build on another’s innovation; we don’t all have to create a global mapping company merely to give directions to our restaurants. An API obviously has two parts: the interface and the code behind it. The interface is essentially a shortcut available to others (imagine “1899 M St. NW location” or some other shortcut that probably every map developer already knows) and the code behind it is all the complicated computer lines that create the visual map.
The case at issue involves whether the interfaces—just the shortcuts, not the code behind it—are copyrightable. It arises out of a lawsuit between Oracle and Google concerning the Java programming language. Computer programmers use a variety of “languages” to create websites and apps—they’re called Ruby on Rails, Python, Erlang, C+, Basic, and so on. Some languages are more popular than others, the same way English is more popular than Icelandic or Dutch."