Scott Graham, Law.com; Game of Life Copyright Dispute Meets 'Day of Reckoning'
"Markham died in 1993. His heirs sued in 2015, invoking a provision of the Copyright Act of 1976 that allows authors to terminate licenses after 56 years in certain circumstances.
But that provision excludes works for hire, and Smith concluded that
the Game of Life is a work for hire that was commissioned by Klamer and
produced by Markham’s company. “The weight of the evidence in this case
is that the success that met the Game of Life was, in fact, nothing if
not the result of collective effort,” Smith concluded. “And although the
credit, in the colloquial sense, can be split pro rata, the law
dictates that the copyrights cannot be.”"
Issues and developments related to IP, AI, and OM, examined in the IP and tech ethics graduate courses I teach at the University of Pittsburgh School of Computing and Information. My Bloomsbury book "Ethics, Information, and Technology", coming in Summer 2025, includes major chapters on IP, AI, OM, and other emerging technologies (IoT, drones, robots, autonomous vehicles, VR/AR). Kip Currier, PhD, JD
Showing posts with label dispute over "Game of Life". Show all posts
Showing posts with label dispute over "Game of Life". Show all posts
Thursday, January 31, 2019
Subscribe to:
Posts (Atom)